Kilka serwisów wrzuciło już…

Kilka serwisów wrzuciło już swoje pierwsze wrażenia z Jedi: Fallen Order.

Gamespot: A Close Look At Star Wars: Jedi Fallen Order’s „Thoughtful” Combat – E3 2019

At this stage, it feels like Respawn has done a good job of having a two-tiered gameplay experience, with the first being one that can be enjoyed by those looking for a simple but satisfying, almost button-mashy style of combat. The second, however, offers greater depth for those who want it, inviting them to consider how they approach each scenario, how best they can use their abilities and Force powers to give themselves the edge, and then executing in an efficient way.

GamesRadar: Star Wars Jedi: Fallen Order hands-on: „Finally, a game that nails the feeling of being a Jedi”

The Respawn producer who walks me through my 45-minute hands-on session at E3 2019 admits to having been a bit disappointed by the response to the game’s showing during the EA Play press conference last weekend. Onlookers said it looked a bit too easy, a little too linear, maybe a tad too basic. Not a bit of it.

Shacknews: Star Wars Jedi: Fallen Order – Hands-on preview from E3 2019

(…) That segues into another aspect of Fallen Order and that’s that Respawn is sprinkling in a few Metroidvania ideas. BD-1 can receive upgrades over the course of the game whenever Cal finds a technician bench. These upgrades will open up new areas in the current stage, as well as in previous stages. Cal can backtrack to any world while in a hub area, where he can put BD-1’s new abilities, as well as his own, to good use.
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Having now tried out the game for ourselves, I can now say I have a greater anticipation for the first single-player Star Wars story to come along in years.

USgamer: Star Wars Jedi: Fallen Order Definitely Isn’t The Force Unleashed Again: Hands-On

I’d say Fallen Order is closer to the combat in the recent God of War reboot. Fallen Order director Stig Asmussen worked on God of War, God of War 2, and directed God of War 3, but had nothing to do with the recent reboot, so it’s interesting to see both studios having landed in a similar spot.

IGN: STAR WARS JEDI FALLEN ORDER HANDS-ON: DAMN IT FEELS GOOD TO BE A JEDI – E3 2019

That Jedi Fallen Order is in fact structured like the original KOTOR — that is, with a ship you can do stuff in besides travel to other planets (like talk to your crew or do other little interactive things), noncombat areas where you can talk to NPCs, multiple dialogue options, and the freedom to go back and forth to any planets you’ve visited.

Z youtuberów: Star Wars Explained & BattlefrontUpdates

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